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Aqlex
I am Alex. I make films and animations. Will my stuff be awesome? Hell no, but who cares?! Nobody, that's who. </rant>. Current Project: Tablet

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San Francisco, California

Joined on 7/29/08

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It's Just Science

Posted by Aqlex - January 11th, 2013


Are you looking for something to do with the next minute of your life? Check out my latest animation!
It's a short animation that I had a lot of fun experimenting with. It's a little different than my usual style, and the script is completely silly, but I hope someone can enjoy it nonetheless.

While you're here, you might as well check out some of my other stuff, like Funny School Things Redux!

I've also started to do some voiceacting! Here are some of the animations I voiced in recently:
Gothic I Spoof
Gothic Spoof deux
Brainless
A Goomba's life - Ep 6

For news related to my animations and voiceacting adventures, check out my facebook page!
http://www.facebook.com/pages/Aqlex-Productions/
158955824132492

It's Just Science


Comments

The character designs could use a little more work, but they were pretty good overall. The frame-by-frame animation was very smooth, it wasn't very funny though. If you could come up with better writing, you would produce amazing cartoons.

Thank you, I always try and go for smoothness! I agree, the script wasn't anything amazing. This was actually more of an experiment in animation than the story, but I have scripts I'm much happier with that I hope to work with in the future.

Your new style looks like crappy deviant art anime. I'd keep experimenting before settling on a style. Also the motion blur when there is slow arm movement is unnecessary. Also anatomy, study it.

Haha don't worry, this isn't my new style. I really just wanted to try something different from my usual style, but I'll be returning to it shortly. I did actually remove the motion blur on the slowest arm movement, but I do agree that I should have cut it out further. I did have classes on anatomy and drawing, but when it comes to animation, I just don't want to listen to those rules =P. I like having everything be able to listen to its own rules, which is one of the things I love about the freedom of animation. All the rules of real life, I get to listen to those when I'm working with Film.